The Player Repo: Understanding PPI


Every play is a data point. Every rep tells a story.

PPI stands for Play-by-Play Impact. It’s a performance grading system that measures how much impact a player has on each individual play — and how that impact accumulates over time.

The goal is to provide a consistent, position-neutral way to evaluate players, regardless of scheme, system, or team. Every action that affects a play — whether it's a block, a read, a mistake, or an explosive effort — is categorized, weighted, and tracked.

PPI groups every outcome into one of ten core evaluation categories that apply across all positions:

Pre-Snap Success:  The player aligned correctly and fulfilled their assignment before the snap.

Pre-Snap Failure:  The player misaligned or failed to execute their pre-snap responsibility.

Post-Snap Success:  The player executed their job properly after the snap, within their assignment.

Post-Snap Failure:  The player missed their assignment or made a mistake after the snap.

One-on-One Win:  The player beat their direct opponent in a 1v1 matchup.

One-on-One Loss:  The player was beaten by their direct matchup on the play.

Elite:  The player made a standout, high-impact play that exceeded expectations.

Deficient:  The player made a critical error or performed well below expectations.

Positive Momentum Impact:  The play contributed to a drive’s success, a big moment, or field position swing.

Negative Momentum Impact:  The play killed momentum — like a penalty, turnover, or blown coverage.

PPI is almost completely outcome-driven. This ensures the highest quality of data while minimizing bias.

Currently, The Player Repo tracks over 70 outcome criteria — ranging from coverage wins, block wins, and explosive gains, to drive-killing mistakes and unforced errors. This structure enables coaches and players to speak a shared language across teams, positions, and schools.

There are currently 70+ tracked criteria. Misuse of these tags or unjustified evaluations may result in removal from the platform.
We work closely with coaches to expand the criteria list. If you identify an outcome we’ve missed, let us know — we’ll review and add it if appropriate.
Pre-Snap Execution

Pre-Snap Success

Player was aligned properly and completed their pre-snap responsibility.

Correct alignment

Executed pre-snap motion

Made proper pre-snap read or check

Pre-Snap Failure

Player misaligned, missed motion, or failed to make required pre-snap adjustment.

Lined up in the wrong spot

Missed pre-snap motion

Failed to recognize defensive adjustment

Post-Snap Execution

Post-Snap Success

Player executed their job correctly after the snap.

Ran correct route or track

Blitzed correct gap

Dropped into correct zone or assignment

Post-Snap Failure

Player failed to execute their assigned task after the snap.

Wrong route or misread

Missed assignment in blitz or block

Blown coverage or gap fit

PLAY EFFECTIVENESS

Measures how well a player performed on the play — highlighting elite execution or critical breakdowns.

ELITE PLAY

Disengaged or dominated multiple blockers

Made tackle for loss

Recorded a sack

Spectacular effort or play that generated or led to defensive turnover

Maintained tight/blanket coverage in man-to-man for longer than 6 seconds

Blocked defender to the ground without help

Blocked and drove defender for 7+ yards without help

Broke up pass where target is 7+ yards away

Cut off or maintained block against defender 5+ yards away without help

Made one-handed or acrobatic catch or interception

Caught ball while defended by multiple players in tight coverage

Made devastating hit or block

Gained 15+ yards after breaking a tackle

Broke or avoided multiple tackles in a single play

Accurate throw deeper than 18 yards

Progressed through 3+ reads and delivered an accurate throw on time

Faced pressure and delivered an accurate pass

Escaped pressure on a pass play and extended the play for 8+ yards in any way

Any return for a touchdown or more than 50 yards

Made run or run after catch for more than 30 yards

Made field goal of 50 yards or more

Punt that traveled 50+ yards with no return

Blocked opponent kick

DEFICIENT PLAY

Missed or blown assignment due to obvious lack of effort or error

Easily controlled or driven back by a single blocker

Missed 1 on 1 tackle while in tackle radius due to obvious poor effort

Committed unforced penalty

Completely whiffed on block

Drops uncontested catch or interception

Failed to release effectively into a route

Gets tackled with minimal contact

Throws into tight coverage leading to turnovers

Poor mechanics resulting in inaccurate or underpowered throws

PLAY MATCH-UP

Evaluates whether a player won or lost their 1-on-1 battle — including blocking, tackling, and coverage.

WON MATCH-UP

Successfully disengaged from assigned blocker and disrupted play

Applied pressure to the QB on a non-screen pass after an attempted block

Broke up pass while covering intended receiver

Blocked, controlled, and prevented defender from disrupting play without help

Blocked defender to create a clear running lane without help

Gained clear separation from man coverage and was targeted

Caught contested ball

Broke tackle after the catch

Forced defender to miss tackle

Evaded pressure and extended pass play

Made Un-Assisted Solo Tackle

LOST MATCH-UP

Failed to disengage or was controlled by a single blocker

Allowed reception while in tight coverage

Allowed defender to disengage block or influence play

Failed to catch a contested accurate pass

Tackled in 1-on-1 situation in space

Missed 1-on-1 tackle while in tackle radius

PLAY MOMENTUM IMPACT

Assesses whether a play changed the flow of the game by extending drives or flipping field position.

POSITIVE PLAY MOMENTUM IMPACT

Made key block resulting in first down or touchdown

Made catch, rush, or throw resulting in a first down or touchdown

Made successful field goal

Made onside kick recovery

Made tackle or assisted tackle on 3rd or 4th down

Tipped pass that led to turnover

Generated defensive turnover

Recorded sack on 3rd or 4th down

Knocked down pass on 3rd or 4th down

NEGATIVE PLAY MOMENTUM IMPACT

Dropped uncontested would-be 1st down/touchdown catch or interception

Tackled in a 1-on-1 situation less than 1 yard from 1st down or touchdown

Missed 1-on-1 tackle while ball carrier was in tackle radius, resulting in a first down or touchdown

Allowed reception while in tight coverage for a first down or touchdown

Lost block that results in a TFL or sack

Committed penalty that results in a first down

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