Every play is a data point. Every rep tells a story.
PPI stands for Play-by-Play Impact. It’s a performance grading system that measures how much impact a player has on each individual play — and how that impact accumulates over time.
The goal is to provide a consistent, position-neutral way to evaluate players, regardless of scheme, system, or team. Every action that affects a play — whether it's a block, a read, a mistake, or an explosive effort — is categorized, weighted, and tracked.
PPI groups every outcome into one of ten core evaluation categories that apply across all positions:
Pre-Snap Success:
The player aligned correctly and fulfilled their assignment before the snap.
Pre-Snap Failure:
The player misaligned or failed to execute their pre-snap responsibility.
Post-Snap Success:
The player executed their job properly after the snap, within their assignment.
Post-Snap Failure:
The player missed their assignment or made a mistake after the snap.
One-on-One Win:
The player beat their direct opponent in a 1v1 matchup.
One-on-One Loss:
The player was beaten by their direct matchup on the play.
Elite:
The player made a standout, high-impact play that exceeded expectations.
Deficient:
The player made a critical error or performed well below expectations.
Positive Momentum Impact:
The play contributed to a drive’s success, a big moment, or field position swing.
Negative Momentum Impact:
The play killed momentum — like a penalty, turnover, or blown coverage.
PPI is almost completely outcome-driven. This ensures the highest quality of data while minimizing bias.
Currently, The Player Repo tracks over 70 outcome criteria — ranging from coverage wins, block wins, and explosive gains, to drive-killing mistakes and unforced errors. This structure enables coaches and players to speak a shared language across teams, positions, and schools.
There are currently 70+ tracked criteria. Misuse of these tags or unjustified evaluations
may result in removal from the platform.
We work closely with coaches to expand the criteria list. If you identify an outcome we’ve missed, let us know — we’ll review and add it if appropriate.
Pre-Snap Execution
Pre-Snap Success
Player was aligned properly and completed their pre-snap responsibility.
Correct alignment
Executed pre-snap motion
Made proper pre-snap read or check
Pre-Snap Failure
Player misaligned, missed motion, or failed to make required pre-snap adjustment.
Lined up in the wrong spot
Missed pre-snap motion
Failed to recognize defensive adjustment
Post-Snap Execution
Post-Snap Success
Player executed their job correctly after the snap.
Ran correct route or track
Blitzed correct gap
Dropped into correct zone or assignment
Post-Snap Failure
Player failed to execute their assigned task after the snap.
Wrong route or misread
Missed assignment in blitz or block
Blown coverage or gap fit
PLAY EFFECTIVENESS
Measures how well a player performed on the play — highlighting elite execution or critical breakdowns.
ELITE PLAY
Disengaged or dominated multiple blockers
Made tackle for loss
Recorded a sack
Spectacular effort or play that generated or led to defensive turnover
Maintained tight/blanket coverage in man-to-man for longer than 6 seconds
Blocked defender to the ground without help
Blocked and drove defender for 7+ yards without help
Broke up pass where target is 7+ yards away
Cut off or maintained block against defender 5+ yards away without help
Made one-handed or acrobatic catch or interception
Caught ball while defended by multiple players in tight coverage
Made devastating hit or block
Gained 15+ yards after breaking a tackle
Broke or avoided multiple tackles in a single play
Accurate throw deeper than 18 yards
Progressed through 3+ reads and delivered an accurate throw on time
Faced pressure and delivered an accurate pass
Escaped pressure on a pass play and extended the play for 8+ yards in any way
Any return for a touchdown or more than 50 yards
Made run or run after catch for more than 30 yards
Made field goal of 50 yards or more
Punt that traveled 50+ yards with no return
Blocked opponent kick
DEFICIENT PLAY
Missed or blown assignment due to obvious lack of effort or error
Easily controlled or driven back by a single blocker
Missed 1 on 1 tackle while in tackle radius due to obvious poor effort
Committed unforced penalty
Completely whiffed on block
Drops uncontested catch or interception
Failed to release effectively into a route
Gets tackled with minimal contact
Throws into tight coverage leading to turnovers
Poor mechanics resulting in inaccurate or underpowered throws
PLAY MATCH-UP
Evaluates whether a player won or lost their 1-on-1 battle — including blocking, tackling, and coverage.
WON MATCH-UP
Successfully disengaged from assigned blocker and disrupted play
Applied pressure to the QB on a non-screen pass after an attempted block
Broke up pass while covering intended receiver
Blocked, controlled, and prevented defender from disrupting play without help
Blocked defender to create a clear running lane without help
Gained clear separation from man coverage and was targeted
Caught contested ball
Broke tackle after the catch
Forced defender to miss tackle
Evaded pressure and extended pass play
Made Un-Assisted Solo Tackle
LOST MATCH-UP
Failed to disengage or was controlled by a single blocker
Allowed reception while in tight coverage
Allowed defender to disengage block or influence play
Failed to catch a contested accurate pass
Tackled in 1-on-1 situation in space
Missed 1-on-1 tackle while in tackle radius
PLAY MOMENTUM IMPACT
Assesses whether a play changed the flow of the game by extending drives or flipping field position.
POSITIVE PLAY MOMENTUM IMPACT
Made key block resulting in first down or touchdown
Made catch, rush, or throw resulting in a first down or touchdown
Made successful field goal
Made onside kick recovery
Made tackle or assisted tackle on 3rd or 4th down
Tipped pass that led to turnover
Generated defensive turnover
Recorded sack on 3rd or 4th down
Knocked down pass on 3rd or 4th down
NEGATIVE PLAY MOMENTUM IMPACT
Dropped uncontested would-be 1st down/touchdown catch or interception
Tackled in a 1-on-1 situation less than 1 yard from 1st down or touchdown
Missed 1-on-1 tackle while ball carrier was in tackle radius, resulting in a first down or touchdown
Allowed reception while in tight coverage for a first down or touchdown